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At Reinvision, we are at the forefront of the innovative revolution, transforming the way people interact with technology and the world around them. Joining our team is to become a part of a community that values your unique skills and contributions. Our open work culture fosters brainstorming and innovation, ensuring every voice is heard.
Whether you're an experienced professional or just starting your career, Reinvision offers an exciting and dynamic workplace where you can make a real impact. Join us and be a part of a team that is shaping the future, one groundbreaking innovation at a time.
careers

Discover Exciting Opportunities with Us

Start Your Career Adventure Here. We are always on the lookout for creative, talented self-starters to join our dynamic team

Here's why you should consider embarking on this exciting journey with us

  •    Creative Freedom & Collaboration

  •    Career Growth & Development

  •    Impactful Work

  •    Supportive Team Environment

  •    Recognition & Rewards

  •    Community & Connection

If you’re ready to bring your skills & creativity to Reinvision, explore our current
job openings and submit your application today.
Join us in shaping the future of Reinvision and unleashing your potential.

No Of positions : 2

Exp : 1 to 5 years

Role : Mid - Level/Junior


Job description :

Unity developers play a crucial role in creating interactive experiences across various platforms, including games, simulations, virtual reality (VR), and augmented reality (AR). Here are the key roles and skills typically associated with Unity developers:

Roles of a Unity Developer:
  • Game Development:
    • Designing and implementing gameplay features, mechanics, and systems using Unity's scripting language (C#).
    • Integrating assets (3D models, animations, textures) into Unity and optimizing their performance.
  • VR/AR Development:
    • Creating immersive experiences for virtual reality (VR) and augmented reality (AR) platforms using Unity.
    • Implementing VR/AR interactions, UI elements, and spatial audio.
  • Mobile App Development:
    • Developing mobile applications for iOS and Android platforms using Unity.
    • Optimizing games and applications for mobile devices and ensuring smooth performance.
  • Multiplatform Development:
    • Deploying applications and games across multiple platforms (PC, consoles, mobile, web) using Unity's build settings.
    • Ensuring compatibility and performance across different devices and operating systems.
  • Tools and Plugin Development:
    • Creating custom tools, editor extensions, and plugins to streamline development workflows within Unity.
    • Enhancing productivity and automating repetitive tasks for the development team.
  • Game AI Development:
    • Implementing AI behaviors and decision-making systems for NPCs (non-player characters) and enemies within Unity.
    • Creating pathfinding algorithms, behavior trees, and state machines to simulate intelligent behaviors.

Education :

Any Degree

Key Skills :

Proficiency in Unity and C#, Game Development Fundamentals, Version Control and Collaboration, Performance Optimization, Problem-Solving and Debugging, Continuous Learning and Adaptability

No Of positions : 2

Exp : 2 to 5 years

Role : Mid - Level/Junior


Job description :

Business Analysts (BAs) in the AR/VR industry play a critical role in bridging the gap between technology and business objectives, ensuring that AR/VR projects align with strategic goals and deliver measurable value. Here are the roles and key skills essential for Business Analysts in the AR/VR industry:

Roles of a Business Analyst in the AR/VR Industry:
  • Requirements Gathering and Analysis:
    • Collaborating with stakeholders, including clients, users, and development teams, to elicit and document business requirements for AR/VR projects.
    • Analyzing and prioritizing requirements to ensure alignment with business objectives and feasibility within AR/VR capabilities.
  • Business Process Modeling:
    • Modeling current and future business processes affected by AR/VR implementations.
    • Identifying opportunities for process improvement and optimization through AR/VR technology.
  • Market Research and Competitive Analysis:
    • Conducting market research to understand trends, opportunities, and competitive landscapes in the AR/VR industry.
    • Analyzing competitor offerings and market positioning to inform strategic decisions and product differentiation.
  • ROI Analysis and Business Case Development:
    • Assessing the return on investment (ROI) for AR/VR initiatives, including cost-benefit analysis and risk assessment.
    • Developing business cases and proposals to justify AR/VR projects, outlining expected benefits, costs, and implementation timelines.
  • User Experience (UX) and Customer Journey Mapping:
    • Collaborating with UX/UI designers to define user personas, user stories, and customer journey maps for AR/VR applications.
    • Ensuring that AR/VR solutions meet user needs, enhance user experience, and drive customer satisfaction.
  • Project Management Support:
    • Supporting project managers in defining project scope, timelines, and resource requirements for AR/VR implementations.
    • Monitoring project progress, identifying risks, and facilitating issue resolution to ensure project milestones are achieved.
  • Stakeholder Management and Communication:
    • Facilitating communication and collaboration between technical teams, business stakeholders, and external partners involved in AR/VR projects.
    • Presenting findings, recommendations, and project updates to executive stakeholders and decision-makers.

Education :

Any Degree

Key Skills :

Industry Knowledge, Analytical and Problem-Solving Skills, Business Acumen, Communication and Presentation Skills, Collaboration and Teamwork, Technical Aptitude, Adaptability and Learning Agility

No Of positions : 2

Exp : 3 to 4 years

Role : Mid - Level/Junior


Job description :

UI/UX designers play a crucial role in the AR/VR industry by focusing on creating intuitive, immersive, and user-centered interfaces and experiences that leverage the unique capabilities of augmented reality (AR) and virtual reality (VR) technologies. Here are the key skills and roles of UI/UX designers in the AR/VR industry:

Roles of UI/UX Designers in the AR/VR Industry:
  • User Research and Persona Development:
    • Conducting user research to understand the behaviors, needs, and preferences of AR/VR users.
    • Creating user personas and scenarios to inform design decisions and user interface (UI) optimizations.
  • User Interface (UI) Design:
    • Designing intuitive and visually appealing user interfaces for AR/VR applications and experiences.
    • Creating wireframes, mockups, and prototypes that outline the structure and interaction flow of AR/VR interfaces.
  • User Experience (UX) Design:
    • Designing seamless and immersive user experiences that enhance user engagement and interaction in AR/VR environments.
    • Ensuring usability, accessibility, and efficiency of AR/VR interactions through thoughtful UX design principles.
  • Spatial Design and 3D Interaction:
    • Designing spatial UI elements, controls, and navigation systems that leverage 3D space in VR environments.
    • Creating interactive gestures, haptic feedback, and audio cues that enhance user interaction and immersion in AR/VR.
  • Prototyping and Iterative Design:
    • Developing interactive prototypes and conducting usability testing to gather feedback and validate design concepts.
    • Iterating on designs based on user feedback, technical feasibility, and project requirements in AR/VR development.
  • Collaboration with Cross-Functional Teams:
    • Collaborating with developers, 3D artists, animators, and business analysts to integrate UI/UX designs into AR/VR applications.
    • Communicating design concepts, user flows, and interaction patterns effectively to ensure alignment with project goals.
  • UI/UX Optimization and Performance:
    • Optimizing UI/UX designs for performance, responsiveness, and compatibility across different AR/VR platforms and devices.
    • Conducting A/B testing and analytics to measure user engagement, usability metrics, and improve AR/VR experiences over time.

Education :

Any Degree

Key Skills :

Understanding of AR/VR Technology, Strong Visual and Interaction Design Skills, Spatial Awareness and 3D Design, User-Centered Design Approach, Prototyping and Iterative Design Process, Communication and Collaboration, Adaptability and Continuous Learning

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

Web developers play a crucial role in designing, building, and maintaining websites and web applications. Here are the key roles and skills necessary for web developers:

Roles of a Web Developer:
  • Front-End Development:
    • UI/UX Implementation: Translating UI/UX design wireframes and mockups into responsive web interfaces using HTML, CSS, and JavaScript.
    • Client-Side Scripting: Developing interactive elements and front-end functionalities using JavaScript frameworks like React, Angular, or Vue.js.
    • Cross-Browser Compatibility: Ensuring consistent rendering and functionality across different browsers and devices.
  • Back-End Development:
    • Server-Side Languages: Writing server-side logic in languages such as Python (Django), JavaScript (Node.js), Ruby (Rails), or PHP.
    • Database Integration: Designing and implementing database schemas, queries, and APIs to support dynamic website functionalities.
    • Security Implementation: Implementing security measures such as data encryption, user authentication, and protection against common web vulnerabilities.
  • Full-Stack Development:
    • Integration of Front-End and Back-End: Building end-to-end web applications, connecting front-end components with back-end services and databases.
    • Version Control and Deployment: Using Git for version control and deploying applications on cloud platforms like AWS, Azure, or Heroku.
  • Responsive Design and Mobile Optimization:
    • Responsive Web Design: Ensuring websites are mobile-friendly and adapt smoothly to different screen sizes and devices.
    • Performance Optimization: Optimizing web performance through techniques like lazy loading, code minification, and caching.
  • Testing and Debugging:
    • Unit Testing: Writing and executing unit tests to validate the functionality of individual components and modules.
    • Debugging: Identifying and resolving bugs, performance issues, and compatibility problems through testing and troubleshooting.
  • Collaboration and Project Management:
    • Collaborative Tools: Working with designers, UX/UI specialists, and other developers using collaborative tools like Slack, Jira, or Trello.
    • Project Planning: Participating in project planning, task estimation, and sprint planning in Agile or Scrum methodologies.

Education :

Any Degree

Key Skills :

Proficiency in Core Technologies, Server-Side Development Skills, Database Management, Version Control and DevOps, Problem-Solving and Debugging Skills, Responsive Design and Cross-Browser Compatibility, Soft Skills and Communication

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

Quality Analysts (QAs) in the AR/VR industry play a crucial role in ensuring that immersive experiences meet high standards of functionality, usability, and performance. Here are the roles and key skills that are essential for Quality Analysts in the AR/VR industry:

Roles of a Quality Analyst in the AR/VR Industry:
  • Testing and Quality Assurance:
    • Conducting thorough testing of AR/VR applications, environments, and experiences to identify bugs, defects, and issues.
    • Performing functional testing, usability testing, performance testing, and compatibility testing across various devices and platforms.
  • Test Planning and Strategy:
    • Developing test plans, test cases, and test scripts based on project requirements and design specifications.
    • Defining testing methodologies and strategies to ensure comprehensive coverage of AR/VR features and functionalities.
  • Bug Tracking and Reporting:
    • Documenting and tracking defects using bug tracking tools (e.g., Jira, Bugzilla) and collaborating with developers to prioritize and resolve issues.
    • Providing detailed bug reports, reproducible steps, and suggestions for improvement to enhance the quality of AR/VR applications.
  • Usability and User Experience (UX) Evaluation:
    • Evaluating the usability and user experience of AR/VR interfaces, interactions, and navigation flows.
    • Providing feedback on UI/UX design elements, clarity of instructions, and overall user engagement in virtual environments.
  • Performance Optimization:
    • Conducting performance testing to assess frame rates, rendering quality, loading times, and memory usage in AR/VR applications.
    • Collaborating with developers to optimize performance and address technical issues that impact the user experience.
  • Regression Testing and Version Control:
    • Performing regression testing to ensure that new features and updates do not introduce unintended changes or regressions.
    • Managing version control and testing compatibility between different versions of AR/VR applications and platform updates.
  • Compliance and Standards:
    • Ensuring compliance with industry standards, guidelines, and best practices related to AR/VR development and user safety.
    • Testing applications for accessibility, privacy, and security considerations in accordance with regulatory requirements.

Education :

Any Degree

Key Skills :

Technical Proficiency, Testing and QA Methodologies, Attention to Detail, Analytical and Problem-Solving Skills, Communication and Collaboration, Adaptability and Learning Agility, Time Management and Prioritization

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

Concept artists in the AR/VR industry play a crucial role in envisioning and designing immersive experiences that blend digital content with the real world. Here are the specific roles and key skills that are essential for concept artists in the AR/VR industry:

Roles of a Concept Artist in AR/VR:
  • World and Environment Design:
    • Designing virtual worlds, environments, and spatial layouts for AR/VR experiences.
    • Creating concept art that defines the look, feel, and atmosphere of virtual spaces.
  • Augmented Reality Elements:
    • Designing digital overlays, holograms, and interactive elements that enhance real-world environments in AR applications.
    • Visualizing how virtual objects integrate and interact with physical surroundings.
  • Virtual Characters and Avatars:
    • Designing virtual characters, avatars, and digital personas that users interact with in AR/VR environments.
    • Creating character concepts that consider user engagement, animations, and interactive behaviors.
  • User Interface (UI) and User Experience (UX) Design:
    • Designing intuitive and immersive user interfaces for AR/VR applications.
    • Creating concept art for menus, HUDs (heads-up displays), and interactive elements within the virtual environment.
  • Spatial Storytelling and Narrative Design:
    • Developing visual concepts that support storytelling and narrative progression within AR/VR experiences.
    • Designing key visual moments and sequences that enhance user engagement and emotional impact.
  • Prototype Visualization:
    • Creating visual prototypes and mockups to communicate design concepts and ideas effectively.
    • Collaborating with developers and designers to iterate on concepts based on technical feasibility and user feedback.

Education :

Any Degree

Key Skills :

Understanding of AR/VR Technology, Strong Traditional and Digital Art Skills, 3D Visualization Skills, Creativity and Conceptual Thinking, Adaptability and Flexibility, Collaboration and Communication, Research and Reference Gathering

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

As a 3D animator, your primary role revolves around bringing characters, objects, and environments to life through movement and expression. Here are the key skills and roles typically associated with 3D animators:

Roles of a 3D Animator:
  • Character Animation:
    • Bringing characters to life by creating believable movements, gestures, and expressions.
    • Ensuring consistency in character personality and style throughout the animation.
  • Object Animation:
    • Animating non-character elements such as vehicles, props, and environmental elements to enhance storytelling and realism.
  • Creature Animation:
    • Animating creatures and fantastical beings with unique movements and behaviors, often requiring a blend of realism and creativity.
  • Facial Animation:
    • Expressively animating facial features to convey emotions and lip-syncing for dialogue scenes.
    • Achieving realistic lip movement and synchronization with spoken dialogue.
  • Motion Capture Cleanup:
    • Refining motion capture data to ensure smooth and natural movements that fit the character's style and the scene's requirements.
    • Adjusting timing, poses, and transitions to enhance performance quality.
  • Animation for Games:
    • Creating animations that respond to player input and integrate seamlessly into gameplay mechanics.
    • Optimizing animations for performance while maintaining visual quality.

Education :

Any Degree

Key Skills :

Animation Principles, Character Performance, Technical Proficiency, Storyboarding and Pre-visualization, Collaboration and Adaptability, Attention to Detail, Problem-Solving Skills, Creativity and Innovation

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

A 3D Generalist with 1-6 years of experience typically possesses a range of skills that enable them to handle various aspects of the 3D production pipeline. Here are the key skills and roles they might fulfill:

Roles of a 3D Generalist:
  • Modeling and Texturing:
    • Creating 3D models of characters, props, and environments.
    • Texturing models using software like Substance Painter, Mari, or Photoshop.
  • Lighting and Rendering:
    • Setting up lighting for scenes using tools like Maya, 3ds Max, or Blender.
    • Rendering scenes using render engines such as V-Ray, Arnold, or RenderMan.
  • Animation:
    • Creating animations for characters and objects, including rigging and skinning.
    • Understanding of animation principles and techniques.
  • Compositing:
    • Integrating 3D elements into live-action footage or creating standalone visual effects shots.
    • Using compositing software like Nuke, Fusion, or After Effects.
  • Generalist Tasks:
    • Handling miscellaneous tasks such as camera setup, scene layout, and basic scripting.
    • Adapting to different production needs and contributing across multiple stages of the pipeline.

Education :

Any Degree

Key Skills :

Proficiency in 3D Software, Texturing and Shading, Lighting and Rendering Techniques, Animation Fundamentals, Compositing and Post-Production, Problem-Solving and Collaboration, Portfolio Development and Continuous Learning

No Of positions : 2

Exp : 2 - 5 Years

Role : Mid - Level/Junior


Job description :

We are seeking a creative and skilled Script Writer/Content Creator to join our dynamic team to design immersive and interactive experiences for AR (Augmented Reality) and VR (Virtual Reality) platforms. The ideal candidate will have a passion for storytelling and technology, a keen eye for detail, and the ability to create compelling narratives that leverage the unique capabilities of AR/VR

Roles of a Script Writer/Content Creator in the AR/VR Industry:
  • Script Writer/Content Creator:
    • Develop engaging narratives and storylines for AR/VR experiences.
    • Collaborate with designers, developers, and artists to ensure narrative integration with interactive elements.
    • Adapt traditional storytelling techniques to the interactive and immersive nature of AR/VR.
  • Creative Consultant:
    • Provide creative insights and ideas for enhancing user engagement and experience through storytelling.
    • Stay updated with industry trends and competitor analysis to innovate and bring fresh ideas to projects.
    • Collaborate with cross-functional teams to align narrative goals with technical and design requirements.
  • Script Editor:
    • Review and revise scripts to improve narrative flow, character development, and dialogue.
    • Ensure scripts align with project scope, audience demographics, and platform capabilities.
    • Provide feedback and guidance to junior writers or freelancers working on specific project components.

Education :

Any Degree

Key Skills :

Storytelling Skills, Technical Understanding, Collaboration and Communication, Adaptability and Innovation, Portfolio and Experience, Problem-Solving Skills, Industry Awareness.

Reinvision is a pioneer for VR, AR, MR, and XR technologies. crafting immersive experiences that blend innovation with user-centric design. Our expertise extends to AI/ML solutions integrated with XR, aimed at redefining interaction and enhancing business outcomes
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